Blender 3D Cycles - Skin Shader Vers.7 Example
Here is the next version of our skin texturing study. We used for this example :
- 2 Skin layers (Epidermis and Dermis Layer with different SSS and translucent settings)
- 1 Normal Map (dirext X) and a grayscale normal map mixed with a height map for the Epidermis Layer
JLE Studios Auckland /Thomas